Progressive triangulated surfaces in Gocad.

in: Proc. 22nd Gocad Meeting, Nancy

Abstract

Manipulating, visualizing and transmitting efficiently large triangulated surfaces can be greatly improved by multi-resolution approaches. In this paper, we describe and compare two methods for decimating triangulated surfaces and defining several levels of detail on a surface. The first one, a valence-based mesh compression method, is concerned with maintaining the combinatorial quality of the mesh as much as possible during simplification. The second approach, known as progressive meshes, is based on a succession of elementary operations and is more suitable for multi-resolution surfaces.

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    BibTeX Reference

    @INPROCEEDINGS{muron_2002,
        author = { Muron, Pierre and Caumon, Guillaume },
         title = { Progressive triangulated surfaces in Gocad. },
     booktitle = { Proc. 22nd Gocad Meeting, Nancy },
          year = { 2002 },
      abstract = { Manipulating, visualizing and transmitting efficiently large triangulated surfaces can be greatly
    improved by multi-resolution approaches. In this paper, we describe and compare two methods for
    decimating triangulated surfaces and defining several levels of detail on a surface. The first one, a
    valence-based mesh compression method, is concerned with maintaining the combinatorial quality
    of the mesh as much as possible during simplification. The second approach, known as progressive
    meshes, is based on a succession of elementary operations and is more suitable for multi-resolution
    surfaces. }
    }